I typically game on a 3' x 3' or 2'x2' space although I'm fortunate that I can expand to 3' x 5' if I really want to. Traditionally, in a hobby of 6' x 8' tables as the heralded standard, my playing area is already pretty small.
But what if I went smaller? What about a single sheet of paper small?
|If this looks vaguely familiar,|
yes you've seen it before
So, yes I can play a wargame on a single sheet of paper - combined with the magnetic dry erase board idea (see the SoloNexus post, although similar products are available in the back-to-school supplies) and making the counters magnetic- I could easily play a game on the train in the morning, using the dice app in my phone for my rolls.
From a figure perspective, obviously bases of several small figures would work for larger battles - 2mm and 6mm come to mind
But what about very small scale skirmish gaming - almost rpg-like even? I know some people do 1:1 character based games in 6mm, I don't own any 6mm to do that with. I do own a decent amount of 15mm figures though.
So, I figured, what the heck? Let's give it a go.
I played this scenario twice: a small band of rebels are raiding a Control facility. They have to search as many rooms as possible and then get out. I used THW's CR3:FV for the first go, and home-brew set for the second.
Next time, I'll keep that in mind.
In this case, the accurate range of their rifles was 10cm - but depending on the game you want, weapons ranges can be much longer than the "table". In my opinion, shorter ranges feel a little more cinematic, while longer ranges feel more realistic but will require a lot more cover to give a fun game in a small space like this.
Getting away from blasters and firearms, the dungeon makes a perfect environment in this situation. With most everything using melee weapons, the twists and turns of corridors aid escape and ambush, as much as they aid in reducing the power of those armed with range weapons.
My plan is to visit this idea again for a Space Hulk / Aliens type game - rather than downloading, and being restricted by, somebody else's maps/tiles.