- Create
- Play
- Talk
- Win
In the more realistic sense of "is it ready for public consumption?", well, no.
As they recommend with National Novel Writing Month (NaNoWriMo), I'm going to put the game down for a bit and come back to it with fresh eyes for editing. My plan is to wrap it up in an article about the history behind the project, my experience in creating it and the actual game itself for submission to Lone Warrior for publication there. If it's accepted, I'll make it available here for the curious among you after publication. If not, then I'll put it up once I hear back.
Would I do this again? I don't see why I wouldn't. At the end of the day, I learned about my subject, I learned a little about game design properly speaking (some reading I did), and I enjoyed the sense of support and camaraderie that exists among the participants.
I'm sure you will get it published in Lone Warrior.
ReplyDeleteI would think so too, given the fact that the articles come from subscribers after all. But, just in case it doesn't meet some particular editorial guideline of which I'm not aware, I figured I'd hedge my statement :D
DeleteCongratulations on getting to a point that most others never reach , and that is moving beyond the "I should make this game some day" phase of design! Although I haven't chimed in yet, I've been keeping up with your development, and it's all looking so promising. I can't wait to see the final product and use it with my own waves of meeples!
ReplyDeleteThanks JF! It was a ton of fun and I am excited to build on the experience - applying the same energy to some other projects. I'm putting this game down until at least January 2013, post - holidays. That way I can approach it with some focus and a fresh perspective. Hopefully it will see daylight by March!
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