But, so few wargaming campaigns discussed in blogs seem to be set in WWII, never mind Imaginations WWII-like campaigns. That doesn't mean I won't do it, but I was hoping for a bit of inspiration. (Far mor involve 20th C. South American or African Imaginations, it seems).
The likely route will be the continental battle between Hefeweizen ( nee Riesling in the pre-unification days ) and the allies of Sauvignon-Blanc, particularly the Federal Republic of Lager. Or, perhaps, less evocative/alcoholic, Army Feldgrau vs Army Olive Drab.
Obviously thin veneers for the actual participants but what can you do?
My searching eventually lead me to an Imaginations 20th century mini-campaign on one of the better respected blogs, Wargaming Miscellany. The posts begin with this one I believe. Mr. Cordery also stirs up the idea a bit a few years earlier in this post.
- Jeff, at Saxe-Bearstein's method worked well for Helvetica, and had the benefit of no map being required, although one developed during play. I keep getting stuck on the battle to the capitals though. This is probably a me thing, and perhaps I just need to change the labels? Perhaps the FRL "capital" is actually more akin to Normandy, while the initial battle takes place in a Battle of the Bulge-type situation?
- Rather serendipitously, Peter at Grid Based Wargaming - But Not Always, has recently posted a series about this very topic. Looks like it might be more than I want, but I may be able to strip out the bits I don't want.
- Featherstone, in his Wargaming Campaigns, touches ever so briefly on a WWII campaign, but focuses specifically on recon, and leaves everything else for the reader to develop (presumably from ideas presented in other chapters).
- Kevin White (one of my all time favorite contributors to Lone Warrior), sets up a map based WWII mini-campaign in issue 182 of Lone Warrior. I had trouble following some of the setup, and need to re-read this.
- Steve's Balagan has some ides of different types
- TMP is always a stop for debates about nothing, and this time is no different :D And here the participants debate why 18th C. imaginations over imaginations in other eras.
- Blitzkrieg Commander has a rather basic campaign system (and I happen to like the game itself)
- Platoon Forward might work if I change the scale upwards for a company per side, or I suppose I could just use it at the intended level.
If you have a preferred way of building campaigns, particularly for WWII company-level engagements (maybe battalion), please shoot them my way.
Hi - thanks for the mention. While I still have a few more games to go in my WW2 campaign. Looking back at what has worked and what has not so far. I would have simplified the supply side of the campaign rules by just having one type of attack, rather than a major attack and limited attack. Then gone with implications of a major victory vs. a minor victory, such as a free follow up attack for a major victory. All the best with your campaign. Regards, Peter
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