The rules are Mike Crane's "Pacific Island Assault" from Lone Warrior #172.
Of course, I got impatient making palm trees and so fielded fewer than I planned, and artillery and tanks are provided by paper flats - I couldn't justify the expense of models, given all of the zines, rules and 15mm sci-fi minis I've acquired this year - but those are just incidentals in my opinion.
The heart of the thing is that I played the game and it was AWESOME fun.
Two companies of Marines landed (turn 1):
Two companies of Marines decimated:
The combat photographer in the thick of things. |
Again the Marines landed (turn 3):
With similar results. And then the tanks and artillery arrived (turn 5):
With similar results. And then the tanks and artillery arrived (turn 5):
In a hard fought battle the Marines broke through the Japanese defensive lines, both an infantry unit and a tank sighted the Japanese bunker (the victory objective, Turn 9):
They called in the naval salvo and destroyed it (turn 10), barely before the allotted 12 turns were up.
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