Monday, April 23, 2012

Bits and Bobs

This is just a general post about some of what I've gotten into in the last few days/this past weekend:

  • Played through test games with USE ME Sci-Fi and several with CR1 with some of the reactions taken from MG-42. The former was surprisingly fun and the latter an epic fail. More on both later this week.
  • Started a dungeon crawl -3 main characters and 2 hirelings - using Unbelievably Simple Roleplaying and D&D B/X, supplemented with Mythic, Rory's Story Cubes and my own d12 dungeon generator.
  • Lady Shadowmoss and I hosted our monthly game night on Friday evening. As with the last session, this one was socializing punctuated by a few turns of Exalted. Just as we were about to go after the big bad guy, half of our group went off on conversational tangents never to return to gaming, not realizing that we hadn't actually resolved the whole point of why we had set out on this quest. And this, my friends, is why I game solo 98% of the time.
  • Finally finished cleaning the mold lines off of my 1:72 USMC and got them washed. Now going back and taking off anything I missed and then priming. Looks like at best, I'll get maybe four or eight painted this month.
  • Made a couple of foam figure storage trays with some open cell foam backed by craft foam. The lesson learned is that I'm a danger to myself when wielding a hobby knife. 
  • Booked our vacation for later in the summer. We'll be going to the beach again this year. Last year, Lady Shadowmoss handled the gaming portion of our evenings and we played several hands of Magic. We were supposed to play some Warhammer Fantasy but that never materialized and as she was pregnant, I wasn't going to lodge any kind of complaint. This year, I have taken it upon myself to host the RPG portion of our evenings and I'm already working on ideas.

2 comments:

  1. I don't know the specifics of your vacations-but if you have a group of people (especially non-gamers) you could do far worse than Dread, a horror RPG that uses a Jenga tower instead of dice.

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  2. Wow. I did some reading on that game. It sounds great! I'm not sure my game group would go for it, but the use of the tower to bring real world tension and dread to the game is fantastic.

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